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AI Insights · Timothy · July 2021

Top 5 City Building Games on Android in Chile in Q2 2021

Discover the performance trends of the top 5 city building games on Android in Chile during Q2 2021, including insights on downloads, revenue, and active users.

Top 5 City Building Games on Android in Chile in Q2 2021

During the second quarter of 2021, the top city building games on the Android platform in Chile showcased diverse trends in downloads, revenue, and active users. Here’s a closer look at how each of these games performed.

SimCity BuildIt from ELECTRONIC ARTS experienced a moderate fluctuation in its weekly revenue, peaking at approximately $1.7K in mid-June. The game’s weekly downloads saw a decline from around 1K at the start of April to 525 by the end of June. Weekly active users varied, starting at around 13.1K at the beginning of April and ending at approximately 11.5K by the close of Q2.

The Simpsons™: Tapped Out, also from ELECTRONIC ARTS, showed a weekly revenue peak of about $859 in mid-May. Downloads fluctuated, reaching a high of 4.6K in mid-April and ending the quarter with around 3.8K. Active users remained relatively stable, averaging around 25K throughout the quarter.

Global City: Building Games by MY.GAMES B.V. saw a decrease in weekly revenue, starting at $451 and dropping to $243 by the end of June. Downloads experienced a significant drop from 1.5K in late March to just 221 by the end of the quarter. Active users followed a similar trend, decreasing from 1.5K to 401 over the same period.

The Tribez: Build a Village from Game Insight saw its highest weekly revenue in early May at $323, before stabilizing around the $200 mark towards the end of June. Downloads were inconsistent, peaking at 645 in late May but dropping to 207 by the end of June. Active users increased from 286 at the start of April to 603 by the end of the quarter.

Merge Friends - Fix the Shop by Potato Play had a steady increase in weekly revenue, reaching $231 by the end of June. Downloads peaked at 475 in early May but saw a decline to zero by the end of the quarter. Active users grew from 140 in late March to a peak of 558 in early May, before declining to 166 by the end of June.

These insights are derived from Sensor Tower data. For more in-depth analysis and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021